The Volt Hatchet, for example, can hit multiple foes at once with its AOE attack, while the Gyro Dagger acts like a boomerang that you can whip in the air to knock it back into enemies multiple times. Only one can be held at a time, but serve different purposes. There will also be a host of sidearms you can use to attack. Normal attacks utilize your whip in whatever direction Mina is facing, but has that familiar delay Castlevania fans know all too well. Hyde – and countless others.” GameplayĪs a GameBoy Color inspired game, Mina the Hollower will almost exclusively be played with just a D-pad and two buttons: One used to attack and the other burrow. The team describes it as a “Gothic Horror” and expresses that it wants to put a “modern spin on a classic source.” Outside of games, the developers list many famous literary works as inspiration for Mina the Hollower, including “ Dracula, Frankenstein, The Picture of Dorian Gray, Dr. This game is very much Castlevania-inspired. He now leads a group called the Shock Troopers who have begun attacking while the generators are down. Thorne is a bat who was once Lionel’s top bodyguard before betraying him and disappearing. She wields the whip, Nightstar, along with other tools and weapons. She’s known throughout the land for her Spark technology that powers the Spark Generators used by everyone. Mina is the youngest, but also most promising Hollower. Mina is part of an ancient group called the Hollowers who dedicate their lives to science and energy but also have the special Hollowing ability to dig and travel underground. This sets Mina off on her adventure across Tenebrous Isle to figure out who - or what - is responsible. After getting a letter from a customer and ruler of her home island named Baron Lionel, informing her that her most important invention, Spark Generators, have begun failing and that it is likely due to sabotage. The titular Mina is a little mouse called a Hollower, an inventor who fights with her whip. While the trailer itself is almost completely focused on gameplay, the Kickstarter page has tons of additional info on the world, characters, and the story of Mina the Hollower. However, until official word is given, take that as simply highly likely speculation at this point. The original Shovel Knight came to just about everything, even the WiiU, so odds are that, at one point or another, Mina the Hollower should come to at least the major systems like PS5, Xbox Series X/S, Switch, if not more. The only ones we know for sure are Mac and Linux since they were part of the stretch goals for the project that has already been passed. Yacht Club has stated that it doesn’t have a confirmed list of platforms Mina the Hollower will be available on, possibly due to any future changes in the market between now and release. Since the game does use Kickstarter, we can at least expect a fairly regular schedule of updates on the game’s development and progress towards an eventual release date. We always prioritize quality, even if that means delaying a project a little until it’s ready to meet the world.” Even the developers themselves admit that it will be a long wait stating, “The biggest risk is that Mina the Hollower may take longer than anticipated. What it does tell us is that we shouldn’t expect this game any time soon. However, that could easily just be a placeholder date with Yacht Club not actually intending to release the game then. The best indie games on Nintendo SwitchĪccording to the Kickstarter page for Mina the Hollower, the target release window for the cute indie title is set quite a way off in December 2023.These 10 games are so good, you’d never know they’re from Kickstarter.More importantly, we want to build a community around Kickstarter, much like we did with Shovel Knight. "Though we’re financing a majority of this project ourselves, we hope we can create a more expansive game this way. "That’s why we’re returning to our roots and kicking off Mina the Hollower’s development as a Kickstarter campaign. "We want your feedback, collaboration, and support in making Mina the Hollower the best game it can possibly be," he said. Yacht Club Games director and designer Alec Faulkner said the studio was returning to Kickstarter to recreate the feeling of Shovel Knight's development, which was also funded through the crowdfunding service. Mina the Hollower will, like Shovel Knight before it, combine classic and modern styles – and will feature 60 frames per second combat in a world of mystery and horror. The studio's release of Shovel Knight in 2014 hurtled it into mainstream success and spawned several spin-offs, but it hasn't revealed a new franchise until today (Yacht Club has published non-Shovel Knight games, but never developed one itself).
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